Documentation

Important information

General Information:

  • Please verify before sending the scene that you have saved it with all the correct parameters. It is the user’s responsibility to provide the scene with every parameters correctly set. The scene will be rendered exactly as you send it.
    Please send a test of 3 to 15 frames in LOW priority, in order to confirm that the result is good ; before rendering the full frame range.

  • Video formats (AVI, MOV, MP4…) are not supported. Only image sequences. Please always specify individual frames rendering (with an image file format: .exr, .png, .jpg, .bmp, .tga, etc.) for animations output. We cannot directly render an animation to a video file format due to multiple differences between video formats, codecs et platforms

  • No Special characters:
    Avoid all the specials characters and spaces in your the folders and files names. Only use alphanumerical sign [A..Z][a..z][0..9] and “-” or “_”.
    Example:
    ELETRO3D Projet/Cuisine & éléctroménager/76XDR.hip – should be written – ELETRO3D_Projet/Cuisine_and_electromenager/76XDR.hip
    In French “Cuisine & éléctroménager” means “Kitchen & household electrical appliances”

  • Use $HIP for your paths when it is possible, otherwise use the farm path (C:/Houdini/Currentjob). The parameters $JOB and $HOME will not work on the farm.

Limitations :

These limitations are required by the SideFX licence type policies for Houdini.

As a reminder, according to the SideFX terms and conditions, Houdini Indie (or higher) is required for any third-party rendering (Pixar – Renderman, Maxon – Redshift, Chaos Group – Vray, Autodesk – Arnold).

Render mode

  • Non commercial licences:
    • .hipnc files(Apprentice or Education licences), Apprentice licences restriction will be applied even for users with Education licences
    • Rendering only with Mantra or Karma with Watermark
    • Maximum resolution: 1280×720
  • Commercial licences:
    • .hiplc file (Limited commercial, Indie licences)
    • .hip file(Houdini FX or Core licences)

Sim mode
The project will be executed on a single CPU Farm node.