INTRODUCTION
Render farm for Cycles & Eevee renderers
Cycles is Blender’s unbiased rendering engine. It allows you to obtain physically plausible images while keeping artistic control over the shading. Cycles uses CPUs or GPUs.
Eevee is the real time rendering engine used by Blender for its viewport. Eevee uses different algorithms from Cycles which allow a very high interactivity of display while keeping a very beautiful image quality.
- Fast
- Efficient
- Ideal for use with Cycles & Eevee renderers
Software compatibility for Cycles & Eevee
Why use Cycles renderer?
Free
The Cycles renderer is free.
Strong
Cycles offers exceptional rendering power, stability and robust safety
Based on physics
Cycles offers a rendering based on physics and realism.
Why use Eevee renderer?
Real time feedback in the viewport
Allows artists to see the effects of their changes instantly.
Shader sharing with Cycles
Allows you to benefit from the advantages of both engines.
Selection in main renderer
It can be selected as the main renderer.
Estimation of my project
By using our cost estimator, you can find out the turnaround time and cost of your project in a few seconds.
Other renderers supported by our farm
Expertise in 3D rendering
More than 15 years of experience
Since 2006, we have been making powerful GPU & CPU calculation servers available to all graphic designers, whatever their sector of activity or size of organization. With an international presence, we have developed our service to provide an increasingly comprehensive solution tailored to our customers’ needs.
+700 000 Rendered projects
Supported plugins
+17 000 Clients in +150 countries
Blog
Any question? Please contact us.
Does your project need a particular plugin not mentioned? A plugin required for your project is not supported for a specific version of Indigo? You have a doubt about the compatibility of your project?