Documentation
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Blender
Pour rendre vos projets Blender chez RANCH Computing vous devez obligatoirement créer un fichier d’archive .vub à l’aide de notre outils RANCHecker.
Nous supportons le logiciel Blender pour les version 2.93 à 3.4 avec les moteurs de rendu et add-ons suivant:
Moteurs de rendus (3)
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Cycles CPU
4.3.2
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Cycles GPU
4.3.2
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Eevee
4.3.2
Plugins (4)
- Home Builder 4.0.3
- Physical Celestial Objects 0.2.0
- Physical Open Waters 1.1.1
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (4)
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Cycles CPU
4.2.6
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Cycles GPU
4.2.6
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Eevee
4.2.6
RenderMan (beta)
26.3
Plugins (5)
- Flip Fluids 1.8.2
- Home Builder 4.0.3
- Physical Celestial Objects 0.2.0
- Physical Open Waters 1.1.1
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (4)
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Cycles CPU
4.1.1
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Cycles GPU
4.1.1
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Eevee
4.1.1
RenderMan (beta)
26.3
Plugins (7)
- Blender Native Addons –
- Flip Fluids 1.8.2
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Physical Celestial Objects 0.2.0
- Physical Open Waters 1.1.1
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (3)
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Cycles CPU
4.0.2
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Cycles GPU
4.0.2
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Eevee
4.0.2
Plugins (7)
- Blender Native Addons –
- Flip Fluids 1.8.2
- Home Builder 4.0.3
- LeoMoon TextCounter 1.4.0
- Physical Celestial Objects 0.2.0
- Physical Open Waters 1.1.1
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (4)
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Cycles CPU
3.6.20
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Cycles GPU
3.6.20
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Eevee
3.6.20
RenderMan (beta)
26.3
Plugins (6)
- Blender Native Addons –
- Flip Fluids 1.8.2
- LeoMoon TextCounter 1.4.0
- Physical Celestial Objects 0.2.0
- Physical Open Waters 1.1.1
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (4)
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Cycles CPU
3.5.1
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Cycles GPU
3.5.1
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Eevee
3.5.1
RenderMan (beta)
26.3
Plugins (5)
- Blender Native Addons –
- Flip Fluids 1.8.2
- LeoMoon TextCounter 1.4.0
- Physical Celestial Objects 0.2.0
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (4)
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Cycles CPU
3.4.1
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Cycles GPU
3.4.1
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Eevee
3.4.1
RenderMan (beta)
26.3
Plugins (5)
- Blender Native Addons –
- Flip Fluids 1.8.2
- LeoMoon TextCounter 1.4.0
- Physical Celestial Objects 0.2.0
- Physical Starlight & Atmosphere 1.8.0
Moteurs de rendus (4)
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Cycles CPU
3.3.21
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Cycles GPU
3.3.21
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Eevee
3.3.21
RenderMan (beta)
26.3
Plugins (4)
- Blender Native Addons –
- Flip Fluids 1.8.2
- LeoMoon TextCounter 1.4.0
- Physical Celestial Objects 0.2.0
Moteurs de rendus (4)
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Cycles CPU
3.2.2
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Cycles GPU
3.2.2
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Eevee
3.2.2
RenderMan (beta)
26.3
Plugins (3)
- Blender Native Addons –
- Flip Fluids 1.8.2
- LeoMoon TextCounter 1.4.0
Vous trouverez dans les pages suivantes des informations pour vous aider à paramétrer correctement votre projet Blender pour le rendre sur la ferme de RANCH COMPUTING.